My research interests center on Robotics, Generative Models and Reinforcement Learning.
My goal is to develop robotic systems that can interact robustly and plan effectively in
real-world environments, achieving generalizable and adaptable behaviors.
Feel free to reach out if you want to chat about research or collaboration!
World Action Planner is an agentic robot planning system that searches for and composes executable action plans through imagination with an action-conditioned world model, generalizing to compositional long-horizon tasks, novel layouts, and new real-robot tasks without expert demonstrations.
SkillX learns and composes diverse humanoid soccer skills within a unified command-conditioned policy, enabling robust long-horizon execution and sim-to-real deployment.
TTT-Parkour proposes a real-to-sim-to-real framework that leverages rapid test-time training (TTT) on novel terrains, significantly enhancing the robot's capability to traverse extremely difficult geometries.
Diffusion MPC introduces a test-time adaptable locomotion planner grounded in a diffusion-based generative prior. An interactive training procedure further improves the performance of diffusion-based planners.
MoELoco introduces a multitask locomotion framework that employs a mixture-of-experts strategy to enhance reinforcement learning across diverse tasks while leveraging compositionality to generate new skills.
VR-Robo introduces a digital twin framework using 3D Gaussian Splatting for photorealistic simulation, enabling RGB-based sim-to-real transfer for robot navigation and locomotion.
RRW introduces a proprioception-only, two-stage training framework with goal command and a dedicated tiny trap benchmark, enabling quadruped robots to robustly traverse small obstacles.